How to design e-learning responsively
Designing e-learning for a multi-device world using gomo learning
E-learning needs to become more responsive to meet the demands of mobile learners, but this doesn’t mean you should ignore good user experience and learning design. Kiln is running a series of workshops around the UK on how to design effective and engaging responsive e-learning courses using the award winning gomo learning authoring tool. The first of these will be on Tuesday 28th April, located in the very heart of the UK, in rural Northamptonshire – right next door to Silverstone!
gomo learning is a multi-device e-learning authoring tool that creates responsive and adaptive content automatically. From a single HTML code base, content can be published once and accessed on desktops, tablets and smartphones. There is no other authoring tool on the market which allows for such hassle-free multi-device publishing.
Venue: – Whittlebury Hall, Whittlebury, Nr Towcester, Northamptonshire, NN12 8QH
Date: 28th April 2015
Start: 09:30 registration for 10:00 start
Fee: £175 + VAT
- Refreshments and lunch will be served
- Numbers will be limited to 15, so book now to ensure your place
- To register, please email us at firstname.lastname@example.org or call 07973 638014
- Workshop places must be booked and paid for on or before Friday 24 April 2015
Contact: email@example.com for more information or to book your place
What the workshop includes:
- How to design and storyboard learning content for responsive online delivery
- Access to your own trial version of gomo during the workshop and for a further 21 days
- UX design tips for multi-device delivery
- Device targeting for the optimal learner experience
- Theme design for course branding
- Rapid design and production techniques
- Top tips on how to get the best out of gomo learning
- Understand the workflow in gomo
- Top User Experience and design tips for gomo
- Opportunity to work on your own project
- Hands-on experience of developing a responsive e-learning course.
This will be an active workshop, where you can bring content for an actual project. You will have the opportunity to produce a small part of this module, and we will set you up with a trial version of gomo that will last 21 days, so you can go on to develop your module further.
Who should attend?
- e-learning designers/developers
- Instructional designers
- Training managers
- Heads of e-learning
- Organisations looking to upgrade to a responsive authoring tool
If you would like to discuss arranging your own onsite gomo learning workshop then please give us a call or email us at firstname.lastname@example.org. We would be delighted to speak to you!
Who we are
Louise Cox and Sonia Insley are Directors and co-founders of Kiln. They are award winning e-learning designers with over 20 years’ experience specialising in the User Experience of online learning.
Louise has been running instructional design and good learning design workshops for the last 15 years. She has been a Learning Designer for over 20 years, working with clients such as RBS, Duracell, NHS, Vodafone, Orange and UTC Aerospace.
Sonia focuses on the creative direction of the business. Her specialism lies in visual communication and interaction design. She is passionate about user experience design and improving the standards of online learning, with a keen interest in training techniques and how gamification can be used to drive our appetite to learn.
Sonia has over 18 years’ experience and has worked with a diverse portfolio of international clients including: Barclays, RBS, Vodafone, Virgin Active, Coop, Heineken and BP, gaining a reputation for creating elegant design solutions.